Sunday, July 25, 2010

first draft: beasts

Any creature (and, perhaps, even some plants) may be encountered by a character, but only cetain beasts -- therions -- may be linked with. By forging a link, the two become effectively one and the therion's abilities join with those of the human character.

All therion possess their own stats, as characters do. Likewise they have hit points, which pool with those of the character when the link is being actively used. However, when in combat a therion's stat modifiers, as well as any special bond-granted modifiers, are added to those of the human character to create one pool. A therion's unique abilities also become accessible, within reason -- the human "half" of a link will not suddenly grow wings, but contact with a beast with resistance to flame will cause that resistance to be shared.

All therion possess a base attack of 5, though the exact form of the attack differs by beast type, and an effective "weapon skill" of 50% modified for Strength; a therion also possesses a special skill, chosen from the list below.

Small beasts have lower stats and deal only a base damage of 2, but gain two special skills.


Felid
Str: 3 Agi: 4 For: 2 Psy: 3 Attack: claws or fang Armour: 2 Dodge: 25%
Bond Skill: +1 initiative

Canid
Str: 3 Agi: 3 For: 3 Psy: 3 Attack: fang Armour: 2 Dodge: 40%
Bond Skill: +1 Armour

Avian
Str: 2 Agi: 5 For: 2 Psy: 3 Attack: claws or beak Armour: 2 Dodge: 60%
Bond Skill: +1 initiative (+2 if avian is non-volant)

Ungulate
Str: 4 Agi: 4 For: 2 Psy: 2 Attack: hooves or horns Armour: 3 Dodge: 40%
Bond Skill: +10% Dodge

Reptilian
Str: 3 Agi: 2 For: 5 Psy: 2 Attack: fang Armour: 3 Dodge: 20%
Bond Skill: +2 Armour

Ursid
Str: 5 Agi: 2 For: 4 Psy: 2 Attack: claws or fang Armour: 3 Dodge: 20%
Bond Skill: --

Draco
Str: 4 Agi: 3 For: 4 Psy: 4 Attack: claws or fang Armour: 4 Dodge: 25%
Bond Skill: --

Gryph
Str: 3 Agi: 4 For: 3 Psy: 4 Attack: claws or beak Armour: 2 Dodge: 40%
Bond Skill: --


Small Beasts

Felid: Str: 1 Agi: 3 For: 1 Psy: 3
Canid: Str: 2 Agi: 2 For: 1 Psy: 2
Avian: Str: 1 Agi: 3 For: 1 Psy: 2
Ungulate: Str: 2 Agi: 3 For: 1 Psy: 2
Reptilian: Str: 1 Agi: 3 For: 1 Psy: 3
Draco: Str: 2 Agi: 3 For: 2 Psy: 3
Gryph: Str: 1 Agi: 3 For: 2 Psy: 3


Special Skills

- +1 modifier to a stat
- +5 hit points
- increased damage: special attack (horn or horns, barbed tail, sabre fangs, etc) at 8 base damage
- increased base damage: +1 to base damage
- elemental attack: special attack, 6 damage, may be ranged
- flight (for non-avians)
- +2 Armour
- +10% Dodge
- +10% to attack skill
- elemental resistance (half damage)
- aquatic (shared with contact)

* special attacks have a 50% chance of success but may be modified by experience

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